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Published in ARCHITECT: Integrating VR and AR Into Design Workflows

October 23, 2019

Practitioners¡ªincluding Ãë²¥¡¯s Brendan Mullins¡ªoffer advice for incorporating the technology into the design process

As recently as five years ago, integrating virtual reality (VR) into design workflows required custom programming using a game design engine¡ªthat is, building a video game to take users into immersive 3D worlds. The cost and technical challenges involved in converting BIM into VR environments prohibited all but the most digitally savvy firms from investing the resources to make it a core aspect of their practices.?

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  • Brendan Mullins

    Brendan is our design computing discipline leader. His Ãë²¥ includes computational design, advanced visualization, artificial intelligence, and more.

    Contact Brendan
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